Showing posts with label inking. Show all posts
Showing posts with label inking. Show all posts

Saturday, September 09, 2006

How I'm learning to make comics: part 4

making comics[click the pictures to view a larger version]
Editing and Publishing
With the pages fully inked the last two steps left are to convert the pages into digital versions for editing and ‘publishing’ on the Web. Thanks to silicon technology and the Web, I am able to find readers for my comics throughout the world instead of only showing it to my cat since I don’t have any friends.

Scanning
The inked pages are scanned with my one year old Canon 3000Ex flatbed scanner at a resolution of 400dpi so that it’ll be easy to edit the artwork (the more pixels to manipulate the more accurate it’ll be) and also it’ll have a good enough resolution for printing on paper if I have the opportunity to do so one day. I’ve read that most pros scan their work at a higher 600dpi for commercial publication though.

Editing
The scanned pages are saved as Adobe Photoshop files and edited with the said software. First thing I’ll do is to adjust the Levels so that the line art will be pure black and everything else white in order to cut out the line art.

Using Channels, I select every color channel and load them as a selection so that all the white spaces (background) between the line art are selected. I then delete the white background thus leaving the line art on its own layer. By doing this I can add tones on layers beneath that of the line art. Doing so will allow for easier adjustments to the tones and also for colors to be added later all without effecting the line art.


Now comes the bulk of the editing job, zooming right into the pixels to clean the artwork from inking mistakes or dust from scanning. Cleaning takes up a lot of my time no thanks to my messy inking. Photoshop’s Polygonal Lasso tool is my (second) best friend because it makes it so much easier to edit the line art compared to the Eraser tool.


After clean up I insert the dialogue using fonts made for comics. Not much work involved here since all I have to do is type in the text based on the dialogue I wrote from earlier. Finally tones are applied to add body to the line art. The tones I use are basically just various levels of gray by using the Grayscale slider which are then painted on with the Brush tool. For some of the tones I erase the edges to give it an etched effect like with real tones you’ll see in real manga. With toning done I now have a sparkly new comic to show the world.

Publishing
In preparing for putting the comic up on the Web, I flatten the layers by selecting the Flatten Image function for each page and reduce the size of the resulting images to 20%. The images are then saved as JPEGs while keeping the file size down without losing too much quality. All there is left to do is to set up the webpages for each page, make sure the navigation from page to page are correct and FTP them into my website. If you don’t have your own website, you can sign up for a free webcomic hosting account at Smackjeeves

Promoting my comic and finding readers
To let readers around the world know that I’ve a new comic to entertain them, I submit my comic’s details to three excellent portals for webcomics:

There is still so much more learning to do
At this point in time I’ve only learned the basics in creating a comic from scratch to finding a small pool of readers for it. There are still tons to learn such as how to create a long series comic efficiently that is consistently updated on a fixed schedule, improve my artwork, inking and toning so that I can churn out pages faster, explore new story telling techniques such as pacing and paneling, improve on my writing hence better dialogue and much much more.

Read the previous parts:
How I'm learning to make comics: part 3
How I'm learning to make comics: part 2
How I'm learning to make comics: part 1

Wednesday, August 23, 2006

How I'm learning to make comics: part 3

making comics[click the pictures to view a larger version]
Constructing the comic
One can plan till the cows come home and yet have nothing to show if it isn’t executed. So with the storyboard and pages of dialogue in hand, I begin the labor-intensive process of putting it all together and finally have an actual comic to show my friends. Wait, I don’t have any. Oops, now you know the real reason I make comics…

Paper type and page size
I use standard A4 paper (a format that’s only a little longer than Letter in the U.S.A) for my comics. The only thing that I am particular about is the whiteness of the paper; the whiter it is the better it’ll be for scanning the artwork on it which I will touch on later.

I prepare my pages for penciling by drawing the border for the comic’s ‘live’ image area, the area that contains all the panels on a page. Most professional comic artists create their pages at double the size of the actual printed pages so that when it is reduced to that size, the images look crisper and sharper. However due to the limited size of A4 paper I make mine at only 1.7 times with dimensions of 7.7 inches wide and 11.4 inches high. It’s 170% of the page size of volume (Tankoban) manga books. So why do I use A4 paper and not bigger and better quality formats like Bristol boards you ask? Because it’s cheap.

Penciling
I pencil exactly like I sketch, all hairy and messy, so it’s no surprise that the eraser is my best friend. The pencil types I use are 2H wooden pencils since they are light enough to not leave too much lead traces after erasing. I don’t like using mechanical ones for no apparent reason. As for erasers I prefer the soft rectangular kind and any make will do.

Using the storyboard as a rough blueprint, I first outline the borders of all the panels for the page I’m currently working on before I begin penciling in the appropriate scenes. References are once again a big help in this department because I’m still pretty bad at drawing anything. Thanks to the Web, I search for images as reference photos of buildings and objects for the backgrounds. When I have difficulty in drawing human-forms, let’s say a pose of a character, I’ll sketch out different versions of the pose on a rough piece of paper until I get to one that I am happy enough to use. Obviously the whole penciling process is repeated for every page until they are all done.

Inking
Having completed the penciling of every page of the comic, it’s time to ink them. Even though inking is a fairly easy process of tracing over the pencil lines I still make mistakes like drawing the lines too thick or smudging the ink due to my being left-handed. I don’t use whiteout or white paint to correct those mistakes, I’ll leave them as they are and fix them later on the computer.

I use technical pens for inking, with tip sizes of 0.1cm to 0.2cm. The ones I’m using right now are called Unipin with pigment ink by Mitsubishi Pencil Co. which I can find in most stationery stores. I’ll probably get me some Sakura Pigma Micron pens in the near future to try since I’ve heard so much about them.

Once the inking for a page is done, the pencil lines are removed with my trusty eraser while taking a whole lot of care to not tear holes into the paper or start a fire by my overzealous rubbing.

Read the next part:
How I'm learning to make comics: part 4

Read the previous parts:
How I'm learning to make comics: part 1
How I'm learning to make comics: part 2